COMMANDER · DECK
Mono Mill
Bracket 3 · Upgraded2020-11-28
106 CARDS (LIMIT 100)
DECK $
$342.42
MYTHIC
5
RARE
35
UNCOMMON
36
COMMON
53
COMMAND1 CARD
Creature
1 cardMAIN105 CARDS
Creature
40 cardsEnchantment
3 cardsArtifact
10 cardsSorcery
11 cardsInstant
6 cardsLand
8 cardsMAYBE23 CARDS
Creature
11 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
2 cardsInstant
1 cardMONEY CARDS·51 CARDS·$256.50
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Creature
21 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
6 cardsInstant
2 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Creature41
Human12
Zombie8
Cleric4
Vampire4
Wizard4
Phyrexian3
Demon2
Horror2
Knight2
Nightmare2
Noble2
Rogue2
Shaman2
Warrior2
Ally1
Assassin1
Beast1
Construct1
Eldrazi1
Elemental1
Elf1
Elk1
Faerie1
God1
Golem1
Harpy1
Imp1
Mercenary1
Pirate1
Satyr1
Skeleton1
Spirit1
Wurm1
Outlaws5
Party12
Land35
Nonbasic7
Basic28
Swamp29
Artifact13
Construct1
Elk1
Equipment1
Golem1
Sorcery11
Instant8
Enchantment4
Harpy1
Legends8
Historic20
LAND PROBABILITY
35 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.1%
TURN 669.8%
TURN 784.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1Infinite self-discard triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-millInfinite self-discard triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite self-discard triggersInfinite +1/+1 counters on a creature
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1Infinite self-discard triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
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