MetaMox
COMMANDER · DECK

Nekusar Wheely Painful

Bracket 3 · Upgraded
2020-09-09
Nekusar, the Mindrazer
DECK $
$1,013.25
MYTHIC
4
RARE
50
UNCOMMON
23
COMMON
23
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

18 cards

Enchantment

14 cards

Artifact

13 cards

Sorcery

16 cards

Instant

6 cards

Land

21 cards
MONEY CARDS·64 CARDS·$801.74
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Planeswalker

1 card
NAMECOSTPRICE

Creature

15 cards

Enchantment

12 cards

Artifact

10 cards

Sorcery

11 cards

Instant

5 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
  • Notion Thief + Teferi's Puzzle Box: locks the table
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
52 cards not in the pool
NOT IN THE POOL · 52
NAMECOSTTYPEPRICE
CURVE
108114218314410546+
COLOR
U: 39.5 pipsB: 34.5 pipsR: 18 pipsC: 129 pips
TYPES
Land30
Nonbasic18
Basic12
Island10
Swamp9
Mountain5
Creature19
Wizard7
Demon3
Human3
Dragon2
Horror2
Spirit2
Vedalken2
God1
Hag1
Insect1
Merfolk1
Phyrexian1
Rogue1
Shaman1
Vampire1
Warrior1
Zombie1
Outlaws1
Party9
Enchantment16
Aura2
Demon1
Hag1
Sorcery16
Artifact14
Book3
Equipment1
Horror1
Phyrexian1
Instant6
Arcane1
Planeswalker2
Jace1
Nixilis1
Legends8
Historic22
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
Group
Color
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