MetaMox
COMMANDER · DECK

I knew I forgot something!

Bracket 4 · Optimized
@NurgleDoc · 2026-07-07
The Wandering Minstrel
DECK $
$3,319.34
MYTHIC
17
RARE
33
UNCOMMON
37
COMMON
13
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

11 cards

Sorcery

12 cards

Instant

25 cards

Land

18 cards
NAMECOSTPRICE
MONEY CARDS·68 CARDS·$2,644.86
Sign in to save your threshold.

Creature

16 cards

Enchantment

4 cards

Artifact

7 cards

Sorcery

9 cards

Instant

22 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 14 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Hermit Druid + Thassa's Oracle: arguably two-card combo, for six mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 14 game changers — cEDH lists run 10 or more
CURVE
40311192113641526+
COLOR
U: 24 pipsB: 29.5 pipsR: 1.5 pipsG: 24 pipsC: 70 pips
TYPES
Instant36
Arcane1
Trap1
Creature29
Druid9
Elf9
Human4
Rogue3
Elemental2
Spirit2
Ape1
Bard1
Bird1
Citizen1
Eldrazi1
Elephant1
Goblin1
Golem1
Halfling1
Horror1
Illusion1
Incarnation1
Merfolk1
Shaman1
Shapeshifter1
Vampire1
Weird1
Wizard1
Zombie1
Outlaws3
Party4
Land25
Nonbasic25
Druid1
Eldrazi1
Elemental1
Elephant1
Elf1
Goblin1
Rogue1
Shapeshifter1
Weird1
Sorcery19
Artifact12
Golem1
Enchantment5
Aura1
Legends1
Historic13
LAND PROBABILITY
18 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 448.4%
TURN 581.5%
TURN 694.7%
TURN 798.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
Group
Color
View
Comments · 0
No comments yet.