MetaMox
COMMANDER · DECK

necron 2.0

Bracket 4 · Optimized
@Frerk97 · 2025-05-06
Trazyn the Infinite
DECK $
$399.35
MYTHIC
3
RARE
38
UNCOMMON
24
COMMON
35
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

24 cards

Enchantment

5 cards

Artifact

26 cards

Sorcery

6 cards

Instant

4 cards

Land

5 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Trazyn the Infinite + Pili-Pala + Sceptre of Eternal Glory: early two-card combo, with no mana to spend
  • Trazyn the Infinite + Pili-Pala + Basalt Monolith: early two-card combo, with no mana to spend
  • Trazyn the Infinite + Pili-Pala + Sol Ring: early two-card combo, with no mana to spend
  • and 10 more combos that bear on the bracket, listed below
  • 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 13
CURVE
10611721831245566+
COLOR
B: 54 pipsC: 152 pips
TYPES
Artifact50
Necron16
Wizard3
Construct2
Equipment2
Insect1
Myr1
Noble1
Scarecrow1
Spider1
Wraith1
Land34
Nonbasic4
Basic30
Swamp30
Creature25
Necron16
Wizard3
C'tan2
Construct2
Insect1
Myr1
Noble1
Scarecrow1
Spider1
Wraith1
Party3
Sorcery6
Enchantment5
Instant4
Legends7
Historic50
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite self-mill
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite colorless mana
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite colorless mana
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegainInfinite lifegain triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite colorless mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite colorless mana
Group
Color
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