COMMANDER · DECK
Dragon Storm DN
Bracket 4 · Optimized@JaceTheVulvaSculptor · 2024-05-11
DECK $
$1,217.65
MYTHIC
13
RARE
37
UNCOMMON
24
COMMON
26
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
4 cardsArtifact
13 cardsSorcery
23 cardsInstant
16 cardsLand
23 cardsMONEY CARDS·53 CARDS·$960.63
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Creature
8 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
12 cardsInstant
11 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Rowan, Scion of War + Exsanguinate + Blood Celebrant: two-card combo, for six mana or less, pieces included
- Rowan, Scion of War + Exsanguinate + Wall of Blood: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Rowan, Scion of War + Exsanguinate + Blood Celebrant — Bracket 3, two-card combo, for six mana or less, pieces included
- Rowan, Scion of War + Exsanguinate + Wall of Blood — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
8 banned cards
BANNED · 8
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 29 cards not in the pool
BANNED · 3
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Land29
Nonbasic21
Basic8
Mountain7
Swamp7
Gate1
Sorcery23
Instant16
Arcane1
Creature15
Dragon7
Human4
Cleric3
Phyrexian2
Ape1
Elemental1
Minion1
Ogre1
Shaman1
Spirit1
Wall1
Wizard1
Party4
Artifact13
Equipment2
Enchantment4
Legends6
Historic18
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedNear-infinite lifegainNear-infinite lifeloss
Near-infinite lifegainNear-infinite lifelossNear-infinite red mana
Bracket 3 · two-card combo, for six mana or less, pieces includedNear-infinite lifegainNear-infinite lifeloss
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite damageInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite LTBInfinite red manaInfinite storm count
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
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