COMMANDER · DECK
Isshin, Tokens Die Twice
Bracket 3 · Upgraded@CopJones · 2024-08-30
DECK $
$132.52
MYTHIC
5
RARE
53
UNCOMMON
21
COMMON
21
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
30 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
6 cardsInstant
8 cardsLand
24 cardsMONEY CARDS·29 CARDS·$84.50
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Planeswalker
1 cardCreature
13 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
1 cardInstant
4 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Mardu Siegebreaker + Port Razer: early arguably two-card combo, for four mana or less, pieces included
- Mardu Siegebreaker + Éomer, Marshal of Rohan: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Mardu Siegebreaker + Port Razer — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Mardu Siegebreaker + Éomer, Marshal of Rohan — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Land36
Nonbasic21
Basic15
Mountain9
Plains6
Swamp4
Creature31
Human17
Warrior9
Knight6
Goblin3
Soldier3
Dragon2
Orc2
Samurai2
Spirit2
Adventure1
Cleric1
Detective1
Dinosaur1
Dwarf1
Elder1
Elemental1
Giant1
God1
Noble1
Ogre1
Pirate1
Scout1
Toy1
Outlaws1
Party10
Artifact13
Equipment5
Toy1
Instant10
Adventure1
Dragon1
Enchantment6
Sorcery6
Planeswalker1
Legends20
Historic31
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite LTBInfinite sacrifice triggersInfinite death triggersInfinite combat damageInfinite tapped creature tokens
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite LTBInfinite ETBInfinite death triggersInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Near-infinite ETBNear-infinite LTBNear-infinite death triggersNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Near-infinite combat damageNear-infinite combat phasesNear-infinite ETBNear-infinite LTBNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
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