COMMANDER · DECK
Council of Four, Tomer
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
8 cardsArtifact
12 cardsSorcery
5 cardsInstant
13 cardsLand
12 cardsMONEY CARDS·14 CARDS·$71.73
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Creature
6 cardsEnchantment
1 cardArtifact
3 cardsInstant
3 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic10
Basic30
Island17
Plains17
Creature22
Human10
Knight5
Wizard3
Dog2
Merfolk2
Noble2
Rogue2
Detective1
Elf1
Giant1
Golem1
Horror1
Phyrexian1
Rabbit1
Soldier1
Spirit1
Vampire1
Wall1
Outlaws2
Party5
Artifact14
Golem1
Horror1
Phyrexian1
Instant14
Enchantment9
Aura2
Curse1
Dog1
Sorcery5
Legends3
Historic17
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
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