COMMANDER · DECK
The Lock
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
11 cardsArtifact
33 cardsInstant
3 cardsLand
5 cardsMONEY CARDS·25 CARDS·$657.28
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Creature
8 cardsArtifact
10 cardsInstant
2 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land52
Nonbasic4
Basic48
Plains48
Saga1
Urza's1
Artifact47
Construct3
Phyrexian2
Thopter2
Angel1
Golem1
Human1
Myr1
Scarecrow1
Soldier1
Wall1
Creature12
Construct3
Phyrexian2
Thopter2
Angel1
Artificer1
Gnome1
Golem1
Human1
Myr1
Scarecrow1
Soldier1
Wall1
Instant3
Enchantment1
Saga1
Urza's1
Legends2
Historic49
LAND PROBABILITY
52 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 44.4%
TURN 514.3%
TURN 627.8%
TURN 742.7%
COMMANDER BRACKET
No bracket · Banned
2 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Infinite mill for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
BANNED · 2
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not legal
- 2 banned cards
BANNED · 2
BRAWL (HISTORIC)
Not legal
34 cards not in the pool
NOT IN THE POOL · 34
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