COMMANDER · DECK
Nin-Jank
Bracket 3 · Upgraded2020-05-25
DECK $
$1,643.67
MYTHIC
4
RARE
32
UNCOMMON
29
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
32 cardsEnchantment
3 cardsArtifact
14 cardsSorcery
6 cardsInstant
9 cardsLand
19 cardsMONEY CARDS·47 CARDS·$1,301.91
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Creature
16 cardsEnchantment
2 cardsArtifact
12 cardsSorcery
3 cardsInstant
4 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic17
Basic18
Island11
Swamp9
Creature33
Ninja10
Human9
Rat4
Rogue4
Shapeshifter4
Spirit3
Wizard3
Bird2
Assassin1
Azra1
Beast1
Demon1
Drake1
Elemental1
Harpy1
Jellyfish1
Kraken1
Ogre1
Phyrexian1
Skeleton1
Snake1
Thalakos1
Wall1
Outlaws5
Party7
Artifact15
Equipment4
Bird1
Instant9
Sorcery6
Enchantment3
Legends8
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss