COMMANDER · DECK
Sacrifice To Get The Gains
2015-12-22
ONLY 99 CARDSNO COMMANDER
DECK $
$386.89
MYTHIC
5
RARE
37
UNCOMMON
23
COMMON
35
MAIN99 CARDS
Planeswalker
1 cardsCreature
29 cardsEnchantment
20 cardsArtifact
4 cardsSorcery
8 cardsInstant
6 cardsLand
10 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·39 CARDS·$295.89
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Creature
16 cardsEnchantment
15 cardsArtifact
3 cardsSorcery
2 cardsInstant
1 cardsLand
2 cardsCURVE
COLOR
TYPES
Land31
Nonbasic8
Basic23
Swamp14
Plains11
Creature29
Human11
Cleric6
Vampire5
Spirit4
Wizard4
Advisor2
Ally2
Avatar2
Monk2
Zombie2
Beast1
Cat1
Demon1
God1
Minion1
Phyrexian1
Rhino1
Rogue1
Shaman1
Sheep1
Snake1
Warrior1
Outlaws1
Party12
Enchantment23
Aura8
God1
Sheep1
Sorcery8
Instant6
Artifact4
Planeswalker1
Nixilis1
Legends10
Historic13
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Near-infinite lifeloss
Near-infinite lifegainNear-infinite lifeloss for target opponent
Near-infinite lifegainNear-infinite lifeloss
Win the game at the beginning of your next upkeep
Near-infinite lifegainNear-infinite lifeloss for target opponentTarget opponent loses the game
Each opponent loses the gameNear-infinite lifegainNear-infinite lifeloss
Target opponent loses the game