COMMANDER · DECK
Dino Time
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
7 cardsInstant
8 cardsLand
27 cardsMONEY CARDS·53 CARDS·$556.49
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Creature
17 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
3 cardsInstant
6 cardsLand
15 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic24
Basic13
Forest9
Mountain7
Plains7
Creature33
Dinosaur24
Human7
Elder4
Avatar3
Cleric2
Druid2
Shaman2
Bear1
Knight1
Snake1
Soldier1
Party2
Artifact10
Equipment2
Instant8
Sorcery7
Arcane1
Enchantment5
Legends8
Historic16
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite creature tokens
- Infinite damage to all creatures
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
Bracket 1
doesn’t raise the bracket
- Draw the game
- Infinite creature tokens
- Infinite creature ETB
- Infinitely powerful creature until end of turn
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
15 cards not in the pool
NOT IN THE POOL · 15
Comments · 0
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