MetaMox
COMMANDER · DECK
@Webhead101 · 2026-09-21
DECK $
$1,353.41
MYTHIC
44
RARE
97
UNCOMMON
26
COMMON
25
COMMAND1 CARD
MAIN99 CARDS

Planeswalker

2 cards

Creature

21 cards

Enchantment

1 card

Artifact

21 cards

Sorcery

6 cards

Instant

12 cards

Land

35 cards
NAMECOSTPRICE
MAYBE92 CARDS

Planeswalker

3 cards

Creature

26 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

29 cards

Sorcery

10 cards

Instant

9 cards

Land

10 cards
MONEY CARDS·110 CARDS·$1,056.02
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Planeswalker

4 cards

Creature

30 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

32 cards
NAMECOSTPRICE

Sorcery

5 cards

Instant

13 cards

Land

23 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00811621731444546+
COLOR
W: 23 pipsU: 26 pipsR: 11 pipsC: 136 pips
TYPES
Artifact46
Equipment5
Construct4
Vehicle4
Artificer3
Spacecraft3
Golem2
Human2
Cat1
Dog1
Goblin1
Hero1
Jellyfish1
Robot1
Soldier1
Thopter1
Vedalken1
Land36
Nonbasic32
Basic4
Mountain5
Island4
Plains4
Planet3
Saga1
Urza's1
Creature22
Artificer6
Human6
Construct4
Equipment3
Golem2
Soldier2
Wizard2
Avatar1
Cat1
Dog1
Goblin1
Hero1
Jellyfish1
Merfolk1
Robot1
Thopter1
Vedalken1
Vehicle1
Party2
Instant13
Sorcery6
Enchantment2
Saga1
Urza's1
Planeswalker2
Equipment1
Karn1
Legends24
Historic58
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 4
mass land denial
  • Destroy all permanents opponents control
  • Mass Land Denial
Bracket 4
mass land denial
  • Activated abilities of permanents your opponents control can't be activated
  • Activated abilities can't be activated
  • Lock
  • Mass Land Denial
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite magecraft triggers
  • Infinite mana nonland permanents you control can produce
  • Infinite storm count
  • Infinite untap of nonland permanents you control
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Return all permanents target opponent owns to their hand
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Infinite ETB
  • Infinite tapped creature tokens
Group
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