COMMANDER · DECK
Codie, Codex of Cantrips
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Sorcery
20 cardsInstant
40 cardsLand
31 cardsMONEY CARDS·35 CARDS·$246.65
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Sorcery
8 cardsInstant
14 cardsLand
13 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Instant41
Land39
Nonbasic26
Basic13
Island8
Forest7
Mountain7
Plains6
Swamp6
Sorcery20
Arcane1
Artifact1
Book1
Construct1
Creature1
Book1
Construct1
Legends3
Historic3
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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