MetaMox
COMMANDER · DECK
@meriver · 2026-07-21
DECK $
$237.43
MYTHIC
5
RARE
35
UNCOMMON
20
COMMON
44
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

28 cards

Enchantment

24 cards

Artifact

4 cards

Sorcery

3 cards

Instant

6 cards

Land

14 cards
MAYBE4 CARDS

Creature

2 cards

Sorcery

1 card
NAMECOSTPRICE

Instant

1 card
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00171152193547526+
COLOR
W: 27.5 pipsB: 46.5 pipsC: 100 pips
TYPES
Land34
Nonbasic12
Basic22
Swamp16
Plains8
Creature29
Human11
Warlock5
Assassin3
Snake3
Cleric2
Kor2
Wizard2
Zombie2
Adventure1
Advisor1
Archon1
Demon1
Druid1
Dwarf1
Glimmer1
Griffin1
Insect1
Knight1
Lizard1
Mutant1
Phyrexian1
Rat1
Robot1
Rogue1
Shaman1
Spirit1
Squirrel1
Vampire1
Outlaws9
Party5
Enchantment27
Aura22
Curse1
Glimmer1
Griffin1
Snake1
Spirit1
Instant7
Adventure1
Knight1
Zombie1
Artifact5
Assassin1
Robot1
Vehicle1
Sorcery3
Legends8
Historic12
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
locks the table
  • Players can't draw cards
  • Lock
  • Opponents can only cast the remaining spells in their hand
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Group
Color
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