MetaMox
COMMANDER · DECK
@Somethin_Lse · 2026-09-25
Rakdos, Lord of Riots
DECK $
$1,554.15
MYTHIC
18
RARE
51
UNCOMMON
21
COMMON
30
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

32 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

12 cards

Sorcery

6 cards

Instant

10 cards

Land

15 cards
MONEY CARDS·66 CARDS·$1,230.89
Sign in to save your threshold.

Creature

27 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

12 cards

Sorcery

5 cards

Instant

6 cards

Land

9 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001111428314475116+
COLOR
B: 67 pipsR: 31 pipsC: 125 pips
TYPES
Land34
Nonbasic13
Basic21
Swamp14
Mountain12
Creature33
Demon12
Human6
Shaman3
Vampire3
Zombie3
Dragon2
Horror2
Phyrexian2
Warrior2
Wizard2
Assassin1
Berserker1
Devil1
Dog1
Elder1
Glimmer1
Goblin1
Incarnation1
Knight1
Minion1
Minotaur1
Ogre1
Robot1
Sorcerer1
Vehicle1
Villain1
Outlaws1
Party4
Artifact13
Equipment6
Robot1
Vehicle1
Instant10
Enchantment7
Aura1
Dog1
Glimmer1
Sorcery6
Legends20
Historic27
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS7 COMBOS
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite damage to all players
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Each opponent with an even life total loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
  • Near-infinite damage to all players
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent with an even life total loses the game
  • Near-infinite damage
  • Near-infinite lifeloss
Group
Color
View
Comments · 0
No comments yet.