COMMANDER · DECK
Fynndows 2000
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
11 cardsInstant
9 cardsLand
4 cardsMONEY CARDS·32 CARDS·$210.74
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Creature
11 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
2 cardsInstant
6 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic2
Basic37
Forest37
Creature28
Elf8
Druid5
Human4
Snake4
Warrior4
God3
Phyrexian3
Horror2
Insect2
Shaman2
Archer1
Beast1
Boar1
Ooze1
Praetor1
Ranger1
Scout1
Squirrel1
Wurm1
Zombie1
Party4
Sorcery12
Arcane1
Enchantment9
Aura3
God1
Treefolk1
Instant9
Artifact8
Equipment4
Horror1
Phyrexian1
Legends11
Historic17
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
17 cards not in the pool
NOT IN THE POOL · 17
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