COMMANDER · DECK
Dan Lewis - Smal things, big impact
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
1 cardCreature
25 cardsEnchantment
7 cardsArtifact
17 cardsSorcery
4 cardsInstant
6 cardsLand
36 cardsMONEY CARDS·58 CARDS·$362.83
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Creature
15 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
3 cardsInstant
4 cardsLand
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic34
Basic5
Mountain5
Island3
Plains3
Cave1
Djinn1
Monk1
Creature27
Human10
Dragon4
Warrior4
Artificer2
Construct2
Dwarf2
Halfling2
Ally1
Assembly-worker1
Citizen1
Cleric1
Detective1
Dinosaur1
Djinn1
Doctor1
Echidna1
Elemental1
Knight1
Kor1
Lord1
Monk1
Mutant1
Ninja1
Noble1
Peasant1
Scout1
Shaman1
Time1
Turtle1
Party5
Artifact26
Equipment4
Construct2
Vehicle2
Assembly-worker1
Enchantment7
Aura1
Class1
Curse1
Instant6
Sorcery4
Lesson1
Planeswalker1
Nahiri1
Legends22
Historic44
LAND PROBABILITY
38 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.7%
TURN 535.9%
TURN 657.7%
TURN 774.7%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
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