MetaMox
COMMANDER · DECK
@grandee · 2024-09-28
DECK $
$1,440.76
MYTHIC
13
RARE
36
UNCOMMON
16
COMMON
35
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

16 cards

Enchantment

7 cards

Artifact

21 cards

Sorcery

12 cards

Instant

4 cards

Land

10 cards
MONEY CARDS·55 CARDS·$1,141.59
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Planeswalker

1 card

Creature

14 cards

Enchantment

6 cards

Artifact

17 cards

Sorcery

9 cards

Instant

2 cards

Land

6 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10511721231346576+
COLOR
B: 70 pipsC: 135 pips
TYPES
Land38
Nonbasic9
Basic29
Swamp30
Artifact21
Equipment2
Creature17
Demon5
Human3
Assassin2
Phyrexian2
Rogue2
Spirit2
Vampire2
Archer1
Cleric1
Faerie1
Hag1
Horror1
Minion1
Nightmare1
Orc1
Praetor1
Zombie1
Outlaws4
Party3
Sorcery12
Enchantment9
Demon1
Hag1
Instant4
Planeswalker1
Liliana1
Legends17
Historic33
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS9 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Target opponent loses the game
Group
Color
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