COMMANDER · DECK
A merry fellow!
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
22 cardsArtifact
4 cardsSorcery
9 cardsInstant
11 cardsLand
39 cardsMONEY CARDS·23 CARDS·$104.74
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Creature
3 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
2 cardsInstant
4 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic38
Basic1
Island4
Plains4
Forest3
Mountain3
Swamp3
Enchantment33
Saga22
Aura3
Bird2
Construct1
Demon1
Elemental1
Equipment1
Harpy1
Horror1
Moogle1
Nightmare1
Nymph1
Room1
Spirit1
Wolf1
Creature16
Saga8
Bird2
Human2
Spirit2
Wizard2
Bard1
Construct1
Demon1
Druid1
Elemental1
Equipment1
Giant1
God1
Harpy1
Horror1
Moogle1
Nightmare1
Nymph1
Otter1
Warlock1
Wolf1
Outlaws1
Party2
Instant11
Sorcery9
Lesson1
Artifact4
Construct1
Equipment1
Saga1
Legends3
Historic28
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 cards not in the pool
NOT IN THE POOL · 4
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