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COMMANDER · DECK

Ayshaya Primer List 9/8/2020

Bracket 3 · Upgraded
2020-09-07
Ashaya, Soul of the Wild
162 CARDS (LIMIT 100)
DECK $
$1,946.18
MYTHIC
17
RARE
83
UNCOMMON
39
COMMON
23
COMMAND1 CARD

Creature

1 card
MAIN161 CARDS

Creature

52 cards
NAMECOSTPRICE

Enchantment

54 cards
NAMECOSTPRICE

Artifact

25 cards

Sorcery

17 cards

Instant

12 cards

Land

1 card
NAMECOSTPRICE
MONEY CARDS·95 CARDS·$1,536.46
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Creature

30 cards
NAMECOSTPRICE

Enchantment

26 cards

Artifact

16 cards

Sorcery

13 cards

Instant

9 cards

Land

1 card
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Earthcraft + Squirrel Nest: arguably two-card combo, for six mana or less, pieces included
  • Krosan Restorer + Ashaya, Soul of the Wild: late two-card combo, for eight mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
CEDH
Not cEDH
  • 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 84 cards not in the pool
BANNED · 1
NAMECOSTTYPEPRICE
NOT IN THE POOL · 84
NAMECOSTTYPEPRICE
CURVE
10191352453284145186+
COLOR
G: 184 pipsC: 345 pips
TYPES
Enchantment56
Aura20
Human1
Spirit1
Creature53
Elf14
Human12
Druid10
Elemental5
Shaman5
Scout4
Beast3
Phyrexian3
Snake3
Cat2
Dinosaur2
Insect2
Spirit2
Warrior2
Bard1
Cleric1
Eldrazi1
Kavu1
Kithkin1
Monk1
Ouphe1
Plant1
Praetor1
Rogue1
Scarecrow1
Wolf1
Outlaws1
Party4
Artifact26
Equipment5
Fortification1
Scarecrow1
Wizard1
Sorcery17
Instant12
Land1
Nonbasic1
Legends10
Historic33
LAND PROBABILITY
1 LANDS · 161 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 4—
TURN 5—
TURN 6—
TURN 7—
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Infinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite untap of nontoken creatures you controlInfinite mana nontoken creatures you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite untap of nontoken creatures you controlInfinite mana nontoken creatures you control can produceInfinite untap of lands you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colored manaInfinite untap of creatures and lands you control
Infinite ETBInfinite tapped creature tokens
Infinite colored manaInfinitely large creatures you control until end of turnInfinite untap of creatures and lands you controlInfinite untap of nontoken creatures you controlInfinite mana nontoken creatures you control can produceInfinite mana lands you control can produceInfinite untap of lands you control
Infinitely large creatures you control until end of turn
Infinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature ETBInfinite tapped creature tokens
Group
Color
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