COMMANDER · DECK
Ways To Fireball
2017-01-28
160 CARDS (LIMIT 100)NO COMMANDERSINGLETON: 4 CARDS
DECK $
$618.67
MYTHIC
12
RARE
59
UNCOMMON
32
COMMON
56
MAIN160 CARDS
Creature
3 cardsEnchantment
6 cardsArtifact
18 cardsSorcery
37 cardsInstant
55 cardsLand
17 cardsMONEY CARDS·54 CARDS·$466.93
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Creature
1 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
19 cardsInstant
14 cardsLand
4 cardsCURVE
COLOR
TYPES
Instant56
Sorcery39
Rogue1
Land37
Nonbasic15
Basic22
Island16
Mountain8
Artifact20
Equipment3
Angel1
Book1
Enchantment6
Aura1
Creature3
Angel1
Dragon1
Weird1
Wizard1
Party1
Legends2
Historic21
LAND PROBABILITY
37 LANDS · 160 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 436.2%
TURN 569.2%
TURN 687.6%
TURN 795.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite magecraft triggersInfinite red manaInfinite storm count
Infinite colored manaInfinite magecraft triggersInfinite storm count
Infinite magecraft triggers
Infinite colored manaInfinite magecraft triggersInfinite storm count
Infinite magecraft triggers
Infinite magecraft triggers