COMMANDER · DECK
Lord Volemort
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
7 cardsArtifact
11 cardsSorcery
8 cardsInstant
10 cardsLand
24 cardsMONEY CARDS·22 CARDS·$55.62
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Creature
5 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
3 cardsInstant
4 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic21
Basic17
Island7
Swamp7
Mountain3
Gate2
Creature26
Wizard20
Human17
Rogue2
Vedalken2
Beast1
Dragon1
Giant1
Rat1
Shapeshifter1
Snake1
Sorcerer1
Spirit1
Werewolf1
Outlaws2
Party21
Artifact12
Book1
Snake1
Instant10
Sorcery8
Enchantment7
Aura2
Curse2
Legends12
Historic22
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite landfall triggers
- Infinite mana lands you control that enter the battlefield untapped can produce
- Infinite blinking of artifacts
- Infinite blinking of lands
- Infinite blinking
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
41 cards not in the pool
NOT IN THE POOL · 41
+ 53 CARDS NOT IN PRECON
+ Armillary Sphere+ Barren Moor+ Behold the Beyond+ Bloodfell Caves+ Chaos Wand+ Cinder Barrens+ Clearwater Goblet+ Connive // Concoct+ Coveted Jewel+ Dark Ritual+ Dimir Guildgate+ Dimir Locket+ Disallow+ Dismissive Pyromancer+ Dualcaster Mage+ Fateful Showdown+ Fevered Visions+ From Under the Floorboards+ Geier Reach Bandit // Vildin-Pack Alpha+ Ghostly Flicker+ Gisa and Geralf+ Icon of Ancestry+ Identity Thief+ Insidious Will+ Izzet Guildgate+ Jaya's Immolating Inferno+ Lich's Mastery+ Mass Manipulation+ Mind's Dilation+ Mindstorm Crown+ Murder+ Murderous Cut+ Necromaster Dragon+ Nezumi Graverobber // Nighteyes the Desecrator+ Niblis of Frost+ Omnispell Adept+ Patron Wizard+ Persecute+ Phyrexian Portal+ Realmwright+ Rise from the Tides+ River Kelpie+ Stonecoil Serpent+ Tamiyo's Journal+ Telepathy+ Temple of Epiphany+ Temple of Malice+ The Magic Mirror+ Thought Courier+ Transguild Promenade+ Underground River+ Underworld Dreams+ Voidmage Prodigy
- 50 PRECON CARDS NOT IN DECK
- Apprentice Necromancer- Arcanis the Omnipotent- Archaeomancer- Bloodline Necromancer- Body Double- Chaos Warp- Clone Legion- Comet Storm- Commander's Sphere- Corpse Augur- Crosis's Charm- Curse of Opulence- Darksteel Ingot- Decree of Pain- Dimir Aqueduct- Etherium-Horn Sorcerer- Exotic Orchard- Fellwar Stone- Go for the Throat- Grixis Panorama- Harbinger of the Tides- Havengul Lich- Into the Roil- Izzet Chemister- Kess, Dissident Mage- Magus of the Abyss- Merchant of Secrets- Mercurial Chemister- Mirror of the Forebears- Necromantic Selection- Nevinyrral's Disk- Niv-Mizzet, the Firemind- Nivix Guildmage- Opportunity- Path of Ancestry- Polymorphist's Jest- Portal Mage- Puppeteer Clique- Rakdos Charm- Reality Shift- Sea Gate Oracle- Shifting Shadow- Silumgar's Command- Spelltwine- Terramorphic Expanse- Unstable Obelisk- Vela the Night-Clad- Vindictive Lich- Vivid Marsh- Worn Powerstone
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