MetaMox
COMMANDER · DECK
@Avidmagicplayer212 · 2022-01-11
DECK $
$381.23
MYTHIC
6
RARE
42
UNCOMMON
22
COMMON
30
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

22 cards

Enchantment

10 cards

Artifact

9 cards

Sorcery

12 cards

Instant

10 cards

Land

22 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00811621031546596+
COLOR
W: 23 pipsR: 24.5 pipsG: 29.5 pipsC: 135 pips
TYPES
Land35
Nonbasic19
Basic16
Forest10
Mountain8
Plains8
Creature23
Human7
Soldier4
Shaman3
Warrior3
Elemental2
Pirate2
Archon1
Cat1
Construct1
Dinosaur1
Djinn1
Dragon1
Elf1
Elk1
Equipment1
Giant1
Goblin1
God1
Incarnation1
Lizard1
Minotaur1
Ogre1
Snake1
Werewolf1
Wizard1
Outlaws2
Party4
Sorcery12
Arcane1
Artifact11
Equipment7
Construct1
God1
Instant11
Enchantment10
Aura3
Planeswalker1
Domri1
Legends8
Historic16
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS21 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite damage
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite damage
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite damage
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite damage
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite damage to one opponent
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite damage to one opponent
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Draw the game
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Draw the game
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Draw the game
Bracket 1
doesn’t raise the bracket
  • Draw the game
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
ALSO NEEDS
Card That Gives Indestructible
Group
Color
View
Comments · 0
No comments yet.