COMMANDER · DECK
the new bloom
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
29 cardsEnchantment
2 cardsSorcery
21 cardsInstant
9 cardsLand
12 cardsMONEY CARDS·43 CARDS·$297.68
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Creature
15 cardsEnchantment
2 cardsSorcery
14 cardsInstant
5 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic11
Basic28
Forest19
Swamp14
Dryad1
Creature30
Elf12
Druid10
Shaman4
Beast2
Bird2
Human2
Insect2
Plant2
Snake2
Bear1
Citizen1
Dragon1
Dryad1
Elder1
Elemental1
Faerie1
Forest1
Halfling1
Monk1
Rogue1
Scout1
Sloth1
Wizard1
Outlaws1
Party2
Sorcery23
Bear1
Wizard1
Instant9
Enchantment3
Faerie1
Insect1
Monk1
Legends1
Historic1
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
20 cards not in the pool
NOT IN THE POOL · 20
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