COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
34 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
5 cardsInstant
8 cardsLand
2 cardsMONEY CARDS·27 CARDS·$142.09
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Creature
11 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
2 cardsInstant
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah: locks the table
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah's Shield: locks the table
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Protector of the Crown: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah — Bracket 3, locks the table
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah's Shield — Bracket 3, locks the table
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Protector of the Crown — Bracket 3, locks the table
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Palisade Giant — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land36
Nonbasic1
Basic35
Plains35
Creature35
Human10
Cleric7
Soldier6
Angel5
Giant4
Cat3
Avatar2
Fox2
Monk2
Archon1
Beast1
Bird1
Construct1
Demigod1
Dragon1
Elk1
Knight1
Noble1
Phyrexian1
Ranger1
Rhino1
Scout1
Wall1
Party7
Artifact10
Construct1
Elk1
Equipment1
Enchantment10
Aura2
Demigod1
Fox1
Monk1
Instant8
Sorcery5
Legends9
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Bracket 3 · locks the tableCreatures you control can't be dealt damageYou can't be dealt damageLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to permanents you controlPrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
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