COMMANDER · DECK
arcades B1
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
32 cardsEnchantment
11 cardsArtifact
6 cardsSorcery
2 cardsInstant
10 cardsLand
10 cardsMONEY CARDS·3 CARDS·$7.46
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Creature
2 cardsEnchantment
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic7
Basic29
Forest12
Island9
Plains8
Gate3
Creature33
Wall18
Plant5
Shapeshifter3
Elemental2
Human2
Spirit2
Bird1
Dog1
Dragon1
Druid1
Dryad1
Elder1
Eldrazi1
Gargoyle1
Golem1
Horror1
Rogue1
Shaman1
Turtle1
Werewolf1
Outlaws1
Party1
Artifact12
Wall4
Equipment3
Golem1
Shapeshifter1
Enchantment11
Aura1
Saga1
Instant10
Planeswalker2
Huatli1
Teyo1
Sorcery2
Legends4
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
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