COMMANDER · DECK
@Hemgi · 2024-12-20
DECK $
$509.41
MYTHIC
12
RARE
30
UNCOMMON
34
COMMON
24
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
3 cardsArtifact
16 cardsSorcery
4 cardsInstant
12 cardsLand
24 cardsMONEY CARDS·60 CARDS·$395.94
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Creature
27 cardsEnchantment
3 cardsArtifact
13 cardsSorcery
2 cardsInstant
8 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Mycosynth Lattice + Vandalblast: mass land denial
- 1 game changer — Brackets 1 and 2 allow none
- Mycosynth Lattice + Hellkite Tyrant: locks the table
- Dualcaster Mage + Twinflame: arguably two-card combo, for six mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Mycosynth Lattice + Vandalblast — Bracket 4, mass land denial
- Mycosynth Lattice + Hellkite Tyrant — Bracket 3, locks the table
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Hyrax Tower Scout — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Reads as cEDH
- The deck’s name says cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Creature34
Ape8
Human8
Shaman4
Dragon3
Elf3
Druid2
Goblin2
Monkey2
Scout2
Shapeshifter2
Spirit2
Advisor1
Artificer1
Barbarian1
Berserker1
Bird1
Detective1
Dinosaur1
Djinn1
Dwarf1
Golem1
Monk1
Noble1
Pirate1
Plant1
Rogue1
Squirrel1
Turtle1
Wall1
Warrior1
Wizard1
Changeling2
Outlaws2
Party3
Land33
Nonbasic24
Basic9
Forest6
Mountain5
Desert2
Djinn1
Druid1
Elf1
Monk1
Artifact18
Equipment3
Golem1
Shapeshifter1
Instant12
Sorcery6
Enchantment3
Aura1
Curse1
Legends11
Historic28
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Infinite tapped Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battleifeld
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite colored mana
Infinite tapped Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battleifeld
Infinite ETBInfinite LTBInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensPut all artifact cards and a subset of creature cards from your library onto the battlefieldInfinite colored manaInfinite Treasure tokensInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 4 · mass land denialDestroy all permanents opponents controlMass Land Denial
Infinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Infinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Infinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Infinite artifact ETBInfinite artifact tokensInfinite tapped Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battlefield
Infinite artifact ETBInfinite artifact tokensInfinite tapped Treasure tokensPut all artifact cards and a subset of creature cards from your library onto the battlefield
Bracket 3 · locks the tableGain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep
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