COMMANDER · DECK
Progenitus
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
7 cardsArtifact
20 cardsSorcery
16 cardsInstant
3 cardsLand
27 cardsMONEY CARDS·36 CARDS·$176.19
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Creature
10 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
7 cardsLand
9 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Artifact36
Equipment1
Golem1
Land33
Nonbasic22
Basic11
Island5
Forest3
Mountain1
Plains1
Swamp1
Creature21
Human9
Avatar4
Elemental3
Shaman2
Soldier2
Advisor1
Cleric1
Elk1
Giant1
God1
Golem1
Horror1
Hydra1
Knight1
Leviathan1
Merfolk1
Noble1
Nomad1
Phyrexian1
Shapeshifter1
Warrior1
Wizard1
Changeling1
Party3
Sorcery16
Arcane1
Enchantment10
God1
Instant3
Legends30
Historic59
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 3
locks the table
- Destroy any creature whenever a creature enters the battlefield
- Lock
Bracket 1
doesn’t raise the bracket
- Put a selection of creature cards from your library onto the battlefield
Bracket 1
doesn’t raise the bracket
- Near-infinite damage to one opponent
- Near-infinite lifegain
- Target opponent loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
36 cards not in the pool
NOT IN THE POOL · 36
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