COMMANDER · DECK
Hail, Caesar
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
11 cardsArtifact
9 cardsSorcery
5 cardsInstant
7 cardsLand
28 cardsMONEY CARDS·18 CARDS·$57.50
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Creature
7 cardsEnchantment
1 cardArtifact
5 cardsSorcery
1 cardInstant
3 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic25
Basic11
Mountain6
Swamp5
Plains4
Creature32
Human25
Soldier9
Robot4
Mercenary3
Rogue3
Advisor2
Citizen2
Cleric2
Knight2
Angel1
Kor1
Mutant1
Noble1
Phyrexian1
Pirate1
Rat1
Wizard1
Outlaws7
Party6
Artifact14
Robot4
Bobblehead2
Equipment1
Human1
Enchantment11
Saga2
Instant7
Sorcery5
Legends16
Historic28
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
55 cards not in the pool
NOT IN THE POOL · 55
+ 5 CARDS NOT IN PRECON
- 2 PRECON CARDS NOT IN DECK
Comments · 0
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