COMMANDER · DECK
Tom Bombadil - Story Book
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
17 cardsArtifact
8 cardsSorcery
11 cardsInstant
9 cardsLand
35 cardsMONEY CARDS·52 CARDS·$283.98
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Creature
12 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
9 cardsInstant
6 cardsLand
14 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic31
Basic5
Forest7
Island5
Plains5
Swamp5
Mountain4
Creature22
Human6
Noble4
Elf3
Halfling3
Saga3
Bard2
Dragon2
Druid2
Spirit2
Wizard2
Archer1
Avatar1
Bird1
Citizen1
Dryad1
Dwarf1
Fox1
God1
Knight1
Monk1
Nymph1
Peasant1
Scout1
Snake1
Warrior1
Party3
Enchantment19
Saga15
Dragon2
Spirit2
Druid1
Dryad1
Fox1
Monk1
Snake1
Sorcery11
Arcane1
Instant9
Artifact8
Equipment1
Legends21
Historic43
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
16 cards not in the pool
NOT IN THE POOL · 16
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