COMMANDER · DECK
Copy of - Staff Tribal
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
40 cardsArtifact
9 cardsSorcery
6 cardsInstant
8 cardsLand
16 cardsMONEY CARDS·31 CARDS·$135.34
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Creature
17 cardsArtifact
6 cardsSorcery
3 cardsInstant
2 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature41
Elf10
Druid7
Cleric6
Wizard5
Shaman4
Elemental3
Human3
Knight3
Monk3
Angel2
Bird2
God2
Phyrexian2
Rhino2
Snake2
Soldier2
Spirit2
Ally1
Avatar1
Cat1
Centaur1
Dog1
Dryad1
Elephant1
Faerie1
Incarnation1
Kor1
Merfolk1
Noble1
Satyr1
Scout1
Vampire1
Vedalken1
Zombie1
Party11
Land36
Nonbasic13
Basic23
Forest11
Island9
Plains9
Artifact9
Equipment2
Shaman1
Instant8
Sorcery6
Enchantment1
Centaur1
Legends11
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite card draw
- Infinite draw triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
- Infinite green mana
Bracket 1
doesn’t raise the bracket
- Put all basic Plains from your library onto the battlefield
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
42 cards not in the pool
NOT IN THE POOL · 42
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