COMMANDER · DECK
Tiem Sieve + ???? = Profit
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
12 cardsArtifact
16 cardsSorcery
10 cardsInstant
7 cardsLand
36 cardsSIDEBOARD5 CARDS
Enchantment
1 cardArtifact
2 cardsSorcery
2 cardsMAYBE34 CARDS
Planeswalker
1 cardCreature
9 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
3 cardsInstant
4 cardsLand
6 cardsMONEY CARDS·76 CARDS·$1,254.07
Sign in to save your threshold.
Creature
12 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
7 cardsInstant
8 cardsLand
28 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic33
Basic3
Island4
Plains4
Swamp4
Saga1
Urza's1
Artifact30
Equipment4
Bird2
Thopter2
Vedalken2
Knight1
Sphinx1
Vehicle1
Wizard1
Creature20
Wizard5
Faerie3
Human3
Vedalken3
Bird2
Merfolk2
Thopter2
Angel1
Artificer1
Citizen1
Dragon1
Knight1
Moonfolk1
Noble1
Pegasus1
Rogue1
Saga1
Soldier1
Sphinx1
Warlock1
Outlaws2
Party6
Enchantment15
Aura2
Human2
Saga2
Citizen1
Faerie1
Noble1
Urza's1
Sorcery10
Instant7
Legends11
Historic42
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS3 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 4
infinite extra turns
- Infinite turns
- Lock
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 31 cards not in the pool
BANNED · 3
NOT IN THE POOL · 31
Comments · 0
No comments yet.