COMMANDER · DECK
Defender
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
37 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
7 cardsInstant
6 cardsLand
23 cardsMAYBE25 CARDS
Creature
6 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
1 cardInstant
6 cardsLand
8 cardsMONEY CARDS·42 CARDS·$198.33
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Creature
13 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
4 cardsInstant
8 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature38
Wall27
Plant7
Human4
Soldier2
Spirit2
Bird1
Dog1
Dragon1
Druid1
Elder1
Illusion1
Monk1
Rogue1
Shapeshifter1
Outlaws1
Party1
Land36
Nonbasic20
Basic16
Plains8
Forest6
Island6
Artifact15
Wall7
Equipment1
Sorcery7
Instant6
Enchantment5
Aura1
Legends3
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
41 cards not in the pool
NOT IN THE POOL · 41
Comments · 0
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