COMMANDER · DECK
Saga
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
22 cardsEnchantment
40 cardsSorcery
1 cardLand
35 cardsMONEY CARDS·67 CARDS·$5,685.97
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Creature
15 cardsEnchantment
17 cardsLand
35 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Enchantment48
Saga41
Phyrexian5
Praetor5
Shaman2
Spirit2
Dragon1
Druid1
Goblin1
Human1
Moonfolk1
Nymph1
Ogre1
Land35
Nonbasic35
Forest14
Island14
Mountain14
Plains14
Swamp14
Creature27
Human11
Saga9
Druid5
Phyrexian5
Praetor5
Bard3
Shaman3
Spirit2
Warrior2
Advisor1
Assassin1
Dragon1
Elf1
Goblin1
God1
Merfolk1
Moonfolk1
Nightmare1
Noble1
Nymph1
Ogre1
Raccoon1
Scientist1
Scout1
Outlaws1
Party2
Planeswalker1
Calix1
Sorcery1
Legends18
Historic54
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite copies of a specific enchantment
Bracket 1
doesn’t raise the bracket
- Infinite copies of a specific enchantment
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
37 cards not in the pool
NOT IN THE POOL · 37
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