COMMANDER · DECK
Thranduil, the Elvenking
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
34 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
10 cardsInstant
10 cardsLand
27 cardsMAYBE51 CARDS
Creature
25 cardsEnchantment
1 cardArtifact
3 cardsSorcery
4 cardsInstant
8 cardsLand
10 cardsMONEY CARDS·25 CARDS·$92.73
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Creature
15 cardsArtifact
2 cardsSorcery
3 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic24
Basic14
Forest10
Swamp8
Island6
Town1
Creature35
Elf35
Druid10
Noble7
Warrior7
Warlock5
Scout2
Soldier2
Adventure1
Citizen1
Faerie1
Shaman1
Snake1
Zombie1
Outlaws5
Party7
Sorcery11
Elf2
Adventure1
Noble1
Instant10
Artifact6
Shapeshifter1
Enchantment2
Elf1
Saga1
Legends11
Historic18
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite green mana
- Infinitely large creatures you control until end of turn
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
14 cards not in the pool
NOT IN THE POOL · 14
Comments · 0
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