COMMANDER · DECK
Tajic
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
35 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
12 cardsInstant
11 cardsLand
9 cardsMONEY CARDS·13 CARDS·$39.58
Sign in to save your threshold.
Creature
3 cardsEnchantment
1 cardArtifact
2 cardsSorcery
1 cardInstant
5 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature36
Human28
Soldier20
Knight6
Cleric2
Goblin2
Adventure1
Bird1
Elf1
Food1
Fox1
Giant1
Golem1
Monk1
Mouse1
Shapeshifter1
Wizard1
Changeling1
Party3
Land34
Nonbasic7
Basic27
Mountain15
Plains14
Instant13
Sorcery13
Adventure1
Mouse1
Artifact6
Food1
Golem1
Enchantment2
Legends9
Historic15
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
8 cards not in the pool
NOT IN THE POOL · 8
Comments · 0
No comments yet.