COMMANDER · DECK
Hearthhull
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
10 cardsInstant
8 cardsLand
28 cardsMONEY CARDS·46 CARDS·$460.33
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Creature
14 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
6 cardsInstant
3 cardsLand
14 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic25
Basic15
Forest8
Swamp7
Mountain4
Creature31
Druid5
Elemental5
Elf5
Insect5
Beast3
Warrior3
Frog2
Human2
Avatar1
Bird1
Cleric1
Detective1
Devil1
Dragon1
Dryad1
Eldrazi1
God1
Horror1
Hydra1
Leviathan1
Minotaur1
Nightmare1
Noble1
Nymph1
Phyrexian1
Praetor1
Scout1
Shaman1
Wizard1
Zombie1
Party5
Sorcery10
Instant8
Artifact7
Spacecraft1
Enchantment5
Dryad1
Nymph1
Saga1
Legends14
Historic20
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS11 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 17 cards not in the pool
BANNED · 1
NOT IN THE POOL · 17
+ 35 CARDS NOT IN PRECON
+ Ashaya, Soul of the Wild+ Birds of Paradise+ Blood Crypt+ Bloom Tender+ Burgeoning+ Conduit of Worlds+ Constant Mists+ Crop Rotation+ Crucible of Worlds+ Deathcap Glade+ Dryad of the Ilysian Grove+ Elvish Reclaimer+ Famished Worldsire+ Glacial Chasm+ Haunted Ridge+ Icetill Explorer+ Luxury Suite+ Mightform Harmonizer+ Mossborn Hydra+ Overgrown Tomb+ Rockfall Vale+ Scapeshift+ Spire Garden+ Strip Mine+ Sylvan Safekeeper+ Tainted Aether+ The Endstone+ Three Visits+ Torment of Hailfire+ Undergrowth Stadium+ Valakut Exploration+ Vorinclex, Voice of Hunger+ Wasteland+ Worldly Tutor+ Zuran Orb
- 34 PRECON CARDS NOT IN DECK
- Blasphemous Act- Canyon Slough- Centaur Vinecrasher- Cinder Glade- Dakmor Salvage- Eumidian Hatchery- Exploration Broodship- Festering Thicket- Formless Genesis- Groundskeeper- Hammer of Purphoros- Horizon Explorer- Juri, Master of the Revue- Loamcrafter Faun- Mazirek, Kraul Death Priest- Night's Whisper- Pest Infestation- Planetary Annihilation- Rakdos Charm- Satyr Wayfinder- Scouring Swarm- Sheltered Thicket- Smoldering Marsh- Soul of Windgrace- Sprouting Goblin- Sulfurous Springs- Tear Asunder- Tireless Tracker- Twilight Mire- Vernal Fen- Viridescent Bog- Wastes- Windgrace's Judgment- Worldsoul's Rage
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