COMMANDER · DECK
@taydoops · 2025-10-29
DECK $
$1,717.72
MYTHIC
27
RARE
57
UNCOMMON
30
COMMON
36
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
4 cardsArtifact
14 cardsSorcery
12 cardsInstant
15 cardsLand
17 cardsMAYBE50 CARDS
Creature
14 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
6 cardsInstant
12 cardsLand
4 cardsMONEY CARDS·101 CARDS·$1,361.74
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Creature
22 cardsEnchantment
9 cardsArtifact
18 cardsSorcery
16 cardsInstant
20 cardsLand
16 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Sword of Feast and Famine + Aggravated Assault: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Sword of Feast and Famine + Aggravated Assault — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
8 banned cards
BANNED · 8
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 14 cards not in the pool
BANNED · 2
NOT IN THE POOL · 14
CURVE
COLOR
TYPES
Land37
Nonbasic15
Basic22
Mountain16
Swamp14
Creature18
Human5
Warrior3
Dragon2
Elemental2
Noble2
Shaman2
Avatar1
Barbarian1
Goblin1
God1
Golem1
Lizard1
Minotaur1
Monkey1
Ogre1
Pirate1
Robot1
Sorcerer1
Tiefling1
Vampire1
Villain1
Zombie1
Outlaws1
Party3
Artifact17
Equipment2
God1
Golem1
Robot1
Instant16
Eldrazi1
Lesson1
Sorcery12
Enchantment4
Legends13
Historic26
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS19 COMBOS
Infinite magecraft triggersInfinite storm count
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite damage to one opponent
Infinite magecraft triggersInfinite storm count
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat phasesInfinite red manaInfinite damage to one opponentInfinitely powerful red creatures you control until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely powerful red creatures you control until end of turn
Infinite combat phasesInfinite red manaInfinitely powerful creatures you control until end of turn
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely powerful red creatures you control until end of turnInfinite damage to one opponent
Infinite combat damageInfinite combat phasesInfinite damageOpponents discard their handsInfinite mana lands you control can produceInfinite untap of lands you control
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely powerful red creatures you control until end of turn
Infinite combat phasesInfinite red manaInfinitely powerful creatures you control until end of turn
Infinite magecraft triggersInfinite red manaInfinite storm countExile your library with the ability to play the exiled cards until end of turn
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phases
Infinite magecraft triggersInfinite red manaInfinite storm count
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat phasesInfinite red manaInfinite combat damage
Infinite magecraft triggersInfinite red manaInfinite storm count
Infinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite damage to one opponent
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