MetaMox
COMMANDER · DECK
@bpritchard · 2025-02-28
DECK $
$570.46
MYTHIC
15
RARE
40
UNCOMMON
17
COMMON
28
COMMAND1 CARD
MAIN99 CARDS

Planeswalker

3 cards

Creature

27 cards

Enchantment

10 cards

Artifact

7 cards

Sorcery

6 cards

Instant

9 cards

Land

16 cards
MONEY CARDS·54 CARDS·$445.84
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Planeswalker

3 cards

Creature

22 cards

Enchantment

7 cards

Artifact

6 cards

Sorcery

4 cards

Instant

5 cards

Land

7 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00711021931347556+
COLOR
W: 40.5 pipsB: 55.5 pipsC: 111 pips
TYPES
Land38
Nonbasic15
Basic23
Swamp14
Plains13
Aura1
Town1
Creature28
Vampire8
Cleric5
Human5
Spirit3
Warlock3
Cat2
Demon2
Noble2
Angel1
Assembly-worker1
Avatar1
Bird1
C'tan1
Elf1
Glimmer1
God1
Halfling1
Horror1
Minion1
Monk1
Nightmare1
Peasant1
Phyrexian1
Rogue1
Scout1
Skeleton1
Snake1
Sorin1
Squirrel1
Outlaws4
Party6
Enchantment12
Aura1
Glimmer1
God1
Snake1
Instant9
Artifact8
Assembly-worker1
Book1
Sorcery7
Human1
Lesson1
Warlock1
Planeswalker4
Sorin3
Ajani1
Human1
Noble1
Legends19
Historic24
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS17 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Near-infinite damage to one opponent
  • Near-infinite lifeloss for target opponent
  • Near-infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Near-infinite lifegain
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Near-infinite lifegain
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for up to two target opponents
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for up to two target opponents
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for up to two target opponents
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss for target opponent
  • Target opponent loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
Group
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