COMMANDER · DECK
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COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
35 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
5 cardsInstant
6 cardsLand
3 cardsMAYBE5 CARDS
Creature
3 cardsEnchantment
1 cardInstant
1 cardMONEY CARDS·45 CARDS·$297.93
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Planeswalker
2 cardsCreature
23 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
2 cardsInstant
2 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature36
Wizard11
Human10
Golem3
Djinn2
Horror2
Kraken2
Leviathan2
Merfolk2
Spirit2
Angel1
Bird1
Chimera1
Cleric1
Construct1
Dinosaur1
Drake1
Elder1
Fish1
Juggernaut1
Monger1
Phyrexian1
Shapeshifter1
Sphinx1
Vedalken1
Warrior1
Zombie1
Party13
Land34
Nonbasic2
Basic32
Island32
Artifact19
Golem3
Book2
Angel1
Construct1
Horror1
Juggernaut1
Leviathan1
Phyrexian1
Enchantment8
Chimera1
Human1
Wizard1
Instant6
Sorcery5
Planeswalker2
Jace2
Legends5
Historic24
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 3
locks the table
- Opponents can't attack with most creatures
- Lock
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Exile your library
- Win the game
Bracket 1
doesn’t raise the bracket
- Exile your library
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw for each opponent
- Near-infinite draw triggers for each opponent
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite rummaging for all players
- Infinite self-discard triggers for all players
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Exile all libraries
Bracket 1
doesn’t raise the bracket
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Exile your library
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
41 cards not in the pool
NOT IN THE POOL · 41
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