COMMANDER · DECK
Steal n Sac
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
13 cardsInstant
8 cardsLand
3 cardsMONEY CARDS·25 CARDS·$181.37
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Creature
11 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
4 cardsInstant
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic2
Basic36
Mountain36
Creature26
Wizard7
Human6
Vampire6
Dragon2
Faerie2
Horror2
Pirate2
Warrior2
Zombie2
Aetherborn1
Ally1
Avatar1
Beast1
Devil1
Elder1
Elemental1
Golem1
Knight1
Merfolk1
Noble1
Orc1
Spirit1
Outlaws2
Party9
Sorcery14
Artifact11
Equipment1
Golem1
Instant9
Enchantment5
Aura1
Saga1
Legends5
Historic17
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
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