COMMANDER · DECK
Learning Commander deck-Sac & Return-(6 of 10)
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
3 cardsArtifact
22 cardsSorcery
10 cardsInstant
3 cardsLand
7 cardsMONEY CARDS·11 CARDS·$22.40
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Creature
2 cardsEnchantment
1 cardArtifact
6 cardsSorcery
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic6
Basic29
Swamp29
Locus2
Creature27
Skeleton5
Zombie5
Human4
Warrior4
Golem3
Knight3
Vampire3
Snake2
Angel1
Cat1
Citizen1
Demon1
Dragon1
Elf1
Lamia1
Nightmare1
Nymph1
Shade1
Soldier1
Turtle1
Wall1
Warlock1
Outlaws1
Party4
Artifact25
Equipment5
Golem3
Adventure1
Sorcery10
Enchantment6
Aura1
Citizen1
Human1
Lamia1
Nymph1
Snake1
Instant4
Adventure1
Equipment1
Legends5
Historic29
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
Comments · 0
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