MetaMox
COMMANDER · DECK
@tromboneslider · 2022-10-15
Queza, Augur of Agonies
DECK $
$666.03
MYTHIC
9
RARE
47
UNCOMMON
26
COMMON
18
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

15 cards

Enchantment

7 cards

Artifact

13 cards

Sorcery

14 cards

Instant

10 cards

Land

36 cards
NAMECOSTPRICE
MONEY CARDS·47 CARDS·$518.78
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Planeswalker

1 card

Creature

11 cards

Enchantment

5 cards

Artifact

6 cards

Sorcery

7 cards

Instant

3 cards

Land

14 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
006117213310445106+
COLOR
W: 20 pipsU: 41 pipsB: 29 pipsC: 126 pips
TYPES
Land39
Nonbasic33
Basic6
Island7
Plains6
Swamp6
Creature16
Human3
Phyrexian3
Cleric2
Horror2
Praetor2
Rogue2
Sphinx2
Vampire2
Wizard2
Advisor1
Demon1
Dragon1
Elder1
Illusion1
Merfolk1
Octopus1
Soldier1
Squid1
Vedalken1
Outlaws2
Party6
Artifact15
Equipment2
Horror1
Human1
Phyrexian1
Soldier1
Sorcery15
Instant10
Enchantment7
Aura1
Class1
Curse1
Planeswalker1
Jace1
Legends10
Historic24
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 3
locks the table
  • Opponents put all cards in hand on the bottom of their library on each of their draw steps
  • Lock
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Win the game
  • Infinite card draw
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Win the game
  • Infinite card draw
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite lifeloss
  • Infinite draw triggers
Group
Color
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