MetaMox
COMMANDER · DECK
2021-09-03
BANNED: 3 CARDS
DECK $
$1,896.16
MYTHIC
13
RARE
53
UNCOMMON
20
COMMON
14
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

1 card

Creature

17 cards

Enchantment

8 cards

Artifact

14 cards

Sorcery

10 cards

Instant

20 cards

Land

28 cards
MONEY CARDS·83 CARDS·$1,511.56
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Planeswalker

1 card

Creature

10 cards

Enchantment

8 cards

Artifact

13 cards

Sorcery

9 cards

Instant

19 cards

Land

23 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
60171222143641536+
COLOR
U: 35 pipsB: 18 pipsR: 25 pipsC: 73 pips
TYPES
Land29
Nonbasic26
Basic3
Island3
Mountain3
Swamp3
Equipment1
Instant20
Creature19
Pirate10
Human6
Wizard4
Goblin3
Berserker2
Dragon2
Siren2
Advisor1
Artificer1
Devil1
Dwarf1
Merfolk1
Minotaur1
Orc1
Rogue1
Spirit1
Outlaws11
Party5
Artifact17
Equipment3
Sorcery10
Enchantment8
Aura3
Planeswalker1
Narset1
Legends10
Historic25
LAND PROBABILITY
28 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.0%
TURN 558.0%
TURN 679.6%
TURN 791.3%
COMBOS14 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 4
infinite extra turns
  • Infinite turns
  • Exile your library
  • Skip your draw steps
  • Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Near-infinite damage
  • Near-infinite self-discard triggers
  • Near-infinite draw triggers
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite colored mana
  • Infinite damage
  • Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite damage
  • Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite combat damage
  • Infinite combat phases
  • Infinite creature tokens with haste
  • Infinite damage
  • Infinite ETB
  • Infinite LTB
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite storm count
  • Near-infinite mana among colors of legendary creatures and planeswalkers you control
ALSO NEEDS
Artifact Castable for that survives
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite card draw
  • Near-infinite damage
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
3 banned cards
CEDH
Not legal
  • The deck’s name says cEDH
  • 15 game changers — cEDH lists run 10 or more
  • Not Commander-legal, so not cEDH either
Group
Color
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