COMMANDER · DECK
Dromar Control
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
15 cardsArtifact
6 cardsSorcery
6 cardsInstant
17 cardsLand
23 cardsMONEY CARDS·38 CARDS·$399.36
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Creature
8 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
1 cardInstant
8 cardsLand
15 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic20
Basic17
Island17
Plains9
Swamp4
Creature19
Human9
Wizard6
Knight4
Cleric3
Merfolk2
Scarecrow2
Dragon1
Fox1
Kor1
Leviathan1
Shapeshifter1
Spirit1
Changeling1
Party9
Instant17
Enchantment15
Aura2
Artifact8
Scarecrow2
Sorcery6
Legends4
Historic12
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 3
locks the table
- Creatures can't attack
- Creatures can't block
- Lock
Bracket 3
locks the table
- Creatures can't attack
- Creatures can't block
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Infinite mill for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
52 cards not in the pool
NOT IN THE POOL · 52
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