COMMANDER · DECK
Reaper King
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
3 cardsArtifact
12 cardsSorcery
8 cardsInstant
14 cardsLand
24 cardsMONEY CARDS·32 CARDS·$124.42
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Creature
15 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
4 cardsInstant
7 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic19
Basic18
Forest6
Island4
Plains4
Mountain2
Swamp2
Desert1
Creature26
Shapeshifter13
Scarecrow4
Artificer1
Avatar1
Cleric1
Construct1
Dinosaur1
Elder1
Eldrazi1
Elf1
God1
Horror1
Human1
Sliver1
Vedalken1
Changeling12
Party1
Artifact19
Scarecrow4
Shapeshifter2
Construct1
Instant14
Sorcery9
Avatar1
Enchantment4
God1
Saga1
Legends6
Historic25
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Put all creature cards from your library onto the battlefield
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
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