COMMANDER · DECK
Rabid Rabbits
COMMAND1 CARD
Creature
1 cardMAIN97 CARDS
Creature
25 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
5 cardsInstant
15 cardsLand
8 cardsMONEY CARDS·4 CARDS·$5.73
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Creature
1 cardArtifact
1 cardSorcery
1 cardLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic6
Basic34
Forest17
Plains17
Gate1
Creature26
Human10
Soldier6
Fungus4
Elf3
Cat2
Orc2
Spirit2
Warrior2
Artificer1
Aura1
Cleric1
Construct1
Drone1
Eldrazi1
Knight1
Ouphe1
Ranger1
Scout1
Shaman1
Spellshaper1
Wizard1
Party4
Instant15
Arcane1
Artifact10
Equipment6
Book1
Construct1
Sorcery5
Enchantment4
Aura3
Cartouche1
Spirit1
Warrior1
Legends2
Historic12
LAND PROBABILITY
40 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.5%
TURN 531.2%
TURN 652.1%
TURN 769.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
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