COMMANDER · DECK
Explore, Explore, Explore
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
35 cardsEnchantment
9 cardsArtifact
4 cardsSorcery
7 cardsInstant
7 cardsLand
11 cardsMONEY CARDS·32 CARDS·$160.92
Sign in to save your threshold.
Creature
11 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
5 cardsInstant
3 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic9
Basic28
Forest16
Island14
Cave1
Creature36
Merfolk32
Scout15
Wizard6
Human2
Noble2
Shaman2
Warrior2
Advisor1
Artificer1
Druid1
God1
Leviathan1
Ranger1
Saga1
Shapeshifter1
Soldier1
Spirit1
Changeling1
Party8
Enchantment12
Aura1
Cave1
Leviathan1
Merfolk1
Saga1
Instant7
Sorcery7
Arcane1
Artifact4
Equipment2
Legends11
Historic15
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
17 cards not in the pool
NOT IN THE POOL · 17
Comments · 0
No comments yet.