MetaMox
COMMANDER · DECK
@Anonymous · 2023-01-25
Zur the Enchanter
DECK $
$4,032.46
MYTHIC
6
RARE
53
UNCOMMON
22
COMMON
19
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

4 cards

Enchantment

41 cards
NAMECOSTPRICE

Artifact

12 cards

Sorcery

4 cards

Instant

13 cards

Land

25 cards
MONEY CARDS·61 CARDS·$3,213.09
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Creature

2 cards

Enchantment

23 cards

Artifact

4 cards

Sorcery

3 cards

Instant

12 cards

Land

17 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10111222333342526+
COLOR
W: 35.5 pipsU: 29.5 pipsB: 13 pipsC: 114 pips
TYPES
Enchantment42
Aura18
Class1
Eldrazi1
Spirit1
Land25
Nonbasic19
Basic6
Island8
Plains8
Swamp7
Instant13
Artifact12
Creature5
Human3
Wizard3
Bird1
Druid1
Spirit1
Party3
Sorcery4
Legends2
Historic14
LAND PROBABILITY
25 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.8%
TURN 565.6%
TURN 685.4%
TURN 794.6%
COMBOS4 COMBOS
Bracket 4
mass land denial
  • Mass Land Denial
  • Players skip their untap steps
  • Lock
Bracket 3
locks the table
  • You can't lose the game due to having 0 or less life
  • Lock
Bracket 3
locks the table
  • Players can't draw more than one card per turn
  • Players shuffle their hands into their libraries during each draw step
  • Lock
Bracket 3
locks the table
  • Counter all spells opponents cast
  • Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 10 game changers — cEDH lists run 10 or more
Group
Color
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