COMMANDER · DECK
Turbo Dungeon Party
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
34 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
8 cardsInstant
9 cardsLand
33 cardsMONEY CARDS·57 CARDS·$484.70
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Creature
23 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
5 cardsInstant
4 cardsLand
16 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature35
Human15
Wizard9
Rogue8
Cleric6
Warrior6
Astartes2
Demon2
Faerie2
Halfling2
Orc2
Shapeshifter2
Advisor1
Avatar1
Azra1
Bird1
Dragon1
Gnome1
Jace1
Knight1
Octopus1
Phyrexian1
Sphinx1
Spirit1
Vedalken1
Changeling2
Outlaws8
Party28
Land34
Nonbasic30
Basic4
Island7
Swamp7
Plains5
Instant10
Artifact9
Book1
Sorcery9
Enchantment5
Planeswalker1
Human1
Jace1
Wizard1
Legends12
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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